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VR
2009
IEEE
172views Virtual Reality» more  VR 2009»
16 years 1 months ago
Measurement Protocols for Medium-Field Distance Perception in Large-Screen Immersive Displays
How do users of virtual environments perceive virtual space? Many experiments have explored this question, but most of these have used head-mounted immersive displays. This paper ...
Eric Klein, J. Edward Swan II, Gregory S. Schmidt,...
ACSC
2006
IEEE
16 years 21 days ago
Human visual perception of region warping distortions
Interactive virtual reality requires at least 60 frames per second in order to ensure smooth motion. For a good immersive experience, it is also necessary to have low end-to-end l...
Yang-Wai Chow, Ronald Pose, Matthew Regan, James P...
ACSAC
2005
IEEE
16 years 8 days ago
Automated and Safe Vulnerability Assessment
As the number of system vulnerabilities multiplies in recent years, vulnerability assessment has emerged as a powerful system security administration tool that can identify vulner...
Fanglu Guo, Yang Yu, Tzi-cker Chiueh
MM
2010
ACM
182views Multimedia» more  MM 2010»
15 years 6 months ago
A 3d data intensive tele-immersive grid
Networked virtual environments like Second Life enable distant people to meet for leisure as well as work. But users are represented through avatars controlled by keyboards and mo...
Benjamin Petit, Thomas Dupeux, Benoit Bossavit, Jo...
CODES
2007
IEEE
16 years 29 days ago
Dynamic security domain scaling on symmetric multiprocessors for future high-end embedded systems
We propose a method for dynamic security domain scaling on SMPs that offers both highly scalable performance and high security for future high-end embedded systems. Its most impor...
Hiroaki Inoue, Akihisa Ikeno, Tsuyoshi Abe, Junji ...