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FOCS
2002
IEEE
15 years 11 months ago
Minimizing Congestion in General Networks
A principle task in parallel and distributed systems is to reduce the communication load in the interconnection network, as this is usually the major bottleneck for the performanc...
Harald Räcke
NOSSDAV
2010
Springer
15 years 11 months ago
Second life: a social network of humans and bots
Second Life (SL) is a virtual world where people interact and socialize through virtual avatars. Avatars behave similarly to their human counterparts in real life and naturally de...
Matteo Varvello, Geoffrey M. Voelker
TOOLS
2000
IEEE
15 years 11 months ago
Pickling Threads State in the Java System
Today, distributed object-based computing is closely linked with Java. The Java virtual machine is ported to most current operating systems and provides many services which help d...
Sara Bouchenak, Daniel Hagimont
VRST
2000
ACM
15 years 11 months ago
Interactive 3D modeling using only one image
For virtual reality systems, modeling of 3D objects and scenes is important and challenging. In this paper, we present an image-based interactive 3D modeling framework consisting ...
Sujin Liu, Zhiyong Huang
VRST
2000
ACM
15 years 11 months ago
Animated deformations with radial basis functions
We present a novel approach to creating deformations of polygonal models using Radial Basis Functions (RBFs) to produce localized real-time deformations. Radial Basis Functions as...
Jun-yong Noh, Douglas Fidaleo, Ulrich Neumann