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VR
2011
IEEE
192views Virtual Reality» more  VR 2011»
14 years 10 months ago
Continual surface-based multi-projector blending for moving objects
We introduce a general technique for blending imagery from multiple projectors on a tracked, moving, non-planar object. Our technique continuously computes visibility of pixels ov...
Peter Lincoln, Greg Welch, Henry Fuchs
CN
2008
106views more  CN 2008»
15 years 6 months ago
Efficient virtual-backbone routing in mobile ad hoc networks
Since the physical topology of Mobile Ad hoc Networks (MANETs) is generally unstable, an appealing approach is the construction of a stable and robust virtual topology or backbone...
Jamal N. Al-Karaki, Ahmed E. Kamal
MSS
2005
IEEE
112views Hardware» more  MSS 2005»
16 years 8 days ago
Violin: A Framework for Extensible Block-Level Storage
Storage virtualization is becoming more and more important due to the increasing gap between application requirements and the limited functionality offered by storage systems. In...
Michail Flouris, Angelos Bilas
VRST
2004
ACM
16 years 3 days ago
The MORGAN framework: enabling dynamic multi-user AR and VR projects
The availability of a suitable framework is of vital importance for the development of Augmented Reality (AR) and Virtual Reality (VR) projects. While features such as scalability...
Jan Ohlenburg, Iris Herbst, Irma Lindt, Torsten Fr...
CODES
1999
IEEE
15 years 11 months ago
How standards will enable hardware/software co-design
o much higher levels of abstraction than today's design practices, which are usually at the level of synthesizable RTL for custom hardware or Instruction Set Simulator (ISS) f...
Mark Genoe, Christopher K. Lennard, Joachim Kunkel...