Rapid growth of the demand for computational power by scientific, business and web-applications has led to the creation of large-scale data centers consuming enormous amounts of el...
Resources in virtual organizations are classified based on their local taxonomies. However, heterogeneity between these taxonomies is a serious problem for efficient cooperation p...
The main goals of using simulations and Virtual Environments for Training/Learning (VET/L) are to avoid risks and unwanted consequences, to reduce training costs, and to promote tr...
Kahina Amokrane, Domitile Lourdeaux, Jean-Marie Bu...
The Augmented Representation of Cultural Objects (ARCO) system provides software and interface tools to museum curators to develop virtual museum exhibitions, as well as a virtual ...
—We present an intelligent agent crawler designed to collect user-generated content in Second Life and related virtual worlds. The agents navigate autonomously through the world ...