To collaborate in a 3D environment, update messages corresponding to the change in the state of a shared object must be communicated among users. While a lot of research has been ...
In a virtual world viewed with a head-mounted display, the user may wish to perform certain actions under the control of a manual input device. The most important of these actions...
Performing experiments with human-robot interfaces often requires the allocation of expensive and complex hardware and large physical spaces. Those costs constrain development and...
This paper proposes making displays and input devices as first-class citizens in a networked system environment for collaborative applications. The paper describes a virtually sha...
The paper investigates human agent interactions in virtual environments like Second Life. As interactions in such environments are inherently social, the agent should be able to p...
Christian Pallay, Matthias Rehm, Ekaterina Kurdyuk...