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PRESENCE
2002
116views more  PRESENCE 2002»
15 years 5 months ago
Evaluating Rules of Interaction for Object Manipulation in Cluttered Virtual Environments
A set of rules is presented for the design of interfaces that allow virtual objects to be manipulated in 3D virtual environments (VEs). The rules differ from other interaction tec...
Roy A. Ruddle, Justin C. D. Savage, Dylan M. Jones
OTM
2010
Springer
15 years 4 months ago
Analysis of the Performance-Influencing Factors of Virtualization Platforms
Abstract. Nowadays, virtualization solutions are gaining increasing importance. By enabling the sharing of physical resources, thus making resource usage more efficient, they promi...
Nikolaus Huber, Marcel von Quast, Fabian Brosig, S...
VR
2011
IEEE
376views Virtual Reality» more  VR 2011»
14 years 10 months ago
Self-motion illusions in immersive virtual reality environments
Motion perception in immersive virtual reality environments significantly differs from the real world. For example, previous work has shown that users tend to underestimate trave...
Gerd Bruder, Frank Steinicke, Phil Wieland
VRML
1995
ACM
15 years 9 months ago
Internetwork Infrastructure Requirements for Virtual Environments
Virtual environments (VEs) are a broad multidisciplinary research area that includes all aspects of computer science, virtual reality, virtual worlds, teleoperation and telepresenc...
Donald P. Brutzman, Michael R. Macedonia, Michael ...
PERCOM
2009
ACM
16 years 1 months ago
Look-ahead Geographic Routing for Sensor Networks
— As sensor networks are deployed over various terrains, the complexity of their topology continues to grow. Voids in networks often cause existing geographic routing algorithms ...
Jiaxi You, Dominik Lieckfeldt, Qi Han, Jakob Salzm...