Sciweavers

9245 search results - page 457 / 1849
» Virtualization
Sort
View
FUNGAMES
2010
15 years 8 months ago
Recognizing self in puppet controlled virtual avatars
Recent work in neuroscience suggests that there is a common coding in the brain between perception, imagination and execution of movement. Further, this common coding is considere...
Ali Mazalek, Michael Nitsche, Sanjay Chandrasekhar...
ATAL
2010
Springer
15 years 7 months ago
Evaluating models of speaker head nods for virtual agents
Virtual human research has often modeled nonverbal behaviors based on the findings of psychological research. In recent years, however, there have been growing efforts to use auto...
Jina Lee, Zhiyang Wang, Stacy Marsella
BMCBI
2008
118views more  BMCBI 2008»
15 years 7 months ago
Virtual screening of GPCRs: An in silico chemogenomics approach
The G-protein coupled receptor (GPCR) superfamily is currently the largest class of therapeutic targets. In silico prediction of interactions between GPCRs and small molecules is ...
Laurent Jacob, Brice Hoffmann, Véronique St...
CE
2007
133views more  CE 2007»
15 years 6 months ago
Reusable, lifelike virtual humans for mentoring and role-playing
Lifelike, interactive digital characters, serving as mentors and role-playing actors, have been shown to significantly improve learner motivation and retention. However, the cost...
Edward M. Sims
CORR
2007
Springer
170views Education» more  CORR 2007»
15 years 6 months ago
Animation of virtual mannequins, robot-like simulation or motion captures
— In order to optimize the costs and time of design of the new products while improving their quality, concurrent engineering is based on the digital model of these products, the...
Damien Chablat