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ICMCS
2000
IEEE
111views Multimedia» more  ICMCS 2000»
15 years 11 months ago
Efficient Modeling of Virtual Humans in MPEG-4
This and the accompanying paper present an overview of the face and body animation object in the MPEG-4 Version 2 standard. The MPEG-4 standard includes the representation, compre...
Tolga K. Capin, Eric Petajan, Jörn Ostermann
ICMCS
2000
IEEE
135views Multimedia» more  ICMCS 2000»
15 years 11 months ago
Tracking of Multiple Faces for Human-Computer Interfaces and Virtual Environments
In this paper, we describe a real-time face-tracking algorithm. We start with single face tracking based on statistical color modeling and the deformable template. We then expand ...
Fu Jie Huang, Tsuhan Chen
WETICE
2000
IEEE
15 years 11 months ago
Collaborating in 3D Virtual Environments: A Synchronous Architecture
To collaborate in a 3D environment, update messages corresponding to the change in the state of a shared object must be communicated among users. While a lot of research has been ...
Shervin Shirmohammadi, Nicolas D. Georganas
NPIV
1999
ACM
120views Visualization» more  NPIV 1999»
15 years 11 months ago
Virtual Environments for Geographic Visualization: Potential and Challenges
Virtual environment (VE) technologies have considerable potential to extend the power of information visualization methods, and those of scientific visualization more broadly. Our...
Alan M. MacEachren, Robert M. Edsall, Daniel Haug,...
HICSS
1999
IEEE
89views Biometrics» more  HICSS 1999»
15 years 11 months ago
Virtualization of Organizations: Consequences for Workflow Modeling
In this paper we propose to introduce novel constructs for workflow modeling in the context of changing the organization of work when virtualizing organizations. We do not only de...
Wolfgang Ortner, Christian Stary