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WSCG
2000
101views more  WSCG 2000»
15 years 8 months ago
The Gait Sensing Disc - A Compact Locomotion Device for the Virtual Environment
The locomotion device is an input interface, which can sense the walking pace and direction of the user, for the virtual reality system. This paper presents a new type of locomoti...
Jiung-yao Huang, Wen-hsin Chiu, Yung-ting Lin, Hua...
AR
2007
117views more  AR 2007»
15 years 7 months ago
Feeling a rigid virtual world through an impulsive haptic display
—In this paper the first haptic display capable of applying a true impulse to the operator is presented. The applied impulse results in an immediate change of the user’s momen...
Emmanuel B. Vander Poorten, Yasuyoshi Yokokohji
190
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CGA
2008
15 years 7 months ago
Depth-of-Field Blur Effects for First-Person Navigation in Virtual Environments
This paper studies the use of visual blur effects, i.e., blurring of parts of the image fed back to the user, for First-Person-Navigations in Virtual Environments (VE). First, we ...
Sébastien Hillaire, Anatole Lécuyer,...
CORR
2010
Springer
92views Education» more  CORR 2010»
15 years 7 months ago
Performance Investigation of Virtual Private Networks with Different Bandwidth Allocations
A Virtual Private Network (VPN) provides private network connections over a publicly accessible shared network. The effective allocation of bandwidth for VPNs assumes significance...
Mahalakshmi Chidambara Natarajan, Ramaswamy Muthia...
CORR
2010
Springer
167views Education» more  CORR 2010»
15 years 7 months ago
Development of a Context Aware Virtual Smart Home Simulator
Context awareness is the most important research area in ubiquitous computing. In particular, for smart home, context awareness attempts to bring the best services to the home hab...
Tam Van Nguyen, Huy Anh Nguyen, Deokjai Choi