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CHI
2005
ACM
16 years 7 months ago
Resizing beyond widgets: object resizing techniques for immersive virtual environments
The most common technique for resizing 3D objects in virtual environments is the use of 3D widgets. However, such techniques often exhibit usability problems due to difficulties i...
John F. Lucas, Ji-Sun Kim, Doug A. Bowman
CHI
2005
ACM
16 years 7 months ago
Virtual rear projection: do shadows matter?
Rear projection of large-scale upright displays is often preferred over front projection because of the lack of shadows that occlude the projected image. However, rear projection ...
Jay Summet, Gregory D. Abowd, Gregory M. Corso, Ja...
CHI
2002
ACM
16 years 7 months ago
Evaluating the effectiveness of spatial memory in 2D and 3D physical and virtual environments
User interfaces can improve task performance by exploiting the powerful human capabilities for spatial cognition. This opportunity has been demonstrated by many prior experiments....
Andy Cockburn, Bruce J. McKenzie
CHI
2002
ACM
16 years 7 months ago
Comparing voodoo dolls and HOMER: exploring the importance of feedback in virtual environments
When creating techniques for manipulating objects at a distance in immersive virtual environments, researchers have primarily focused on increasing selection range, placement rang...
Jeffrey S. Pierce, Randy F. Pausch
VLDB
2007
ACM
121views Database» more  VLDB 2007»
16 years 7 months ago
Efficient Keyword Search over Virtual XML Views
Emerging applications such as personalized portals, enterprise search and web integration systems often require keyword search over semi-structured views. However, traditional inf...
Feng Shao, Lin Guo, Chavdar Botev, Anand Bhaskar, ...