Object-oriented modeling and design is a way of solving problems using models based upon real-world concepts. In this paradigm, the fundamental construct is the object, an entity ...
We describe a simple technique for accurately calibrating the temporal lag in augmented and virtual environments within the Enhanced Virtual Hand Lab (EVHL), a collection of hardw...
This paper introduces the SOM (Simple Object Machine) family of virtual machine (VM) implementations, a collection of VMs for the same Smalltalk dialect addressing students at diļ...
Michael Haupt, Robert Hirschfeld, Tobias Pape, Gre...
The commercial success of Cloud computing and recent developments in Grid computing have brought platform virtualization technology into the field of high performance computing. Vi...
Matthias Schmidt, Niels Fallenbeck, Matthew Smith,...
This paper presents a simple and efficient method of modeling synthetic vision, memory, and learning for autonomous animated characters in real-time virtual environments. The mode...