Interactive systems, games, VR and multimedia systems require more and more flexible Virtual Humans with individualities. There are mainly two approaches: 1) Recording the motion u...
In this paper we establish a general framework for estimating the energy consumption of an embedded Java virtual machine (JVM). We have designed a number of experiments to find th...
Electronic Commerce is now seen as the future direction of commerce. Organisations are now developing and implementing a wide range of electronic commerce systems However, before o...
Virtual LANs (VLANs) allow to interconnect users over campus or wide area networks and gives the users the impression as they would be connected to the same local area network (LA...
In this paper, we will introduce two different three dimensional VR-based user interface for telecommunication network management. The first one is an immersive system, using HMD ...