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VRCAI
2004
ACM
16 years 16 hour ago
Graphical interaction devices for distributed virtual reality systems
This paper explores the possibilities of using portable devices in multiprojection environments, such as CAVEs, Panoramas and Power Walls. We propose and implement a tool to gener...
Marcelo de Paiva Guimarães, Bruno Barberi G...
IJCNLP
2004
Springer
15 years 12 months ago
SVM-Based Biological Named Entity Recognition Using Minimum Edit-Distance Feature Boosted by Virtual Examples
In this paper, we propose two indepentent solutions to resolve the problems of many different spelling variants and of lack of annotated corpus for training, which are two main di...
Eunji Yi, Gary Geunbae Lee, Yu Song, Soo-Jun Park
APCSAC
2003
IEEE
15 years 12 months ago
Latency Improvement in Virtual Multicasting
Virtual multicasting (VMC) combines some of the benefits of caching (transparency, dynamic adaptation to workload) and multicasting (reducing duplicated traffic). Virtual multicas...
Philip Machanick, Brynn Andrew
CA
2003
IEEE
15 years 12 months ago
Bottom-Up Visual Attention for Virtual Human Animation
We present a system for the automatic generation of bottom-up visual attention behaviours in virtual humans. Bottom-up attention refers to the way in which the environment solicit...
Christopher Peters, Carol O'Sullivan
HICSS
2003
IEEE
124views Biometrics» more  HICSS 2003»
15 years 12 months ago
Community Building and Virtual Teamwork in an Online Learning Environment
In the world of OTIS, an online Internet School for occupational therapists, students from four European countries were encouraged to work collaboratively through problem based le...
Martin D. Beer, Frances Slack, Gillian Armitt