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IJVR
2007
101views more  IJVR 2007»
15 years 6 months ago
Affective Multimodal Control of Virtual
—In this paper we report about the use of computer generated affect to control body and mind of cognitively modeled virtual characters. We use the computational model of affect A...
Martin Klesen, Patrick Gebhard
PRESENCE
1998
108views more  PRESENCE 1998»
15 years 6 months ago
Navigating Large-Scale 'Desk-Top' Virtual Buildings: Effects of Orientation Aids and Familiarity
Two experiments investigated components of participants’ spatial knowledge when they navigated large-scale ‘‘virtual buildings’’ using ‘‘desk-top’’ (i.e., nonimm...
Roy A. Ruddle, Stephen J. Payne, Dylan M. Jones
PSYCHNOLOGY
2008
128views more  PSYCHNOLOGY 2008»
15 years 6 months ago
Contrasting the Effectiveness and Efficiency of Virtual Reality and Real Environments in the Treatment of Acrophobia
Previous studies reported good results in using virtual reality for the treatment of acrophobia. Similarly this paper reports the use of a virtual environment for the treatment of...
Carlos M. Coelho, Carlos F. Silva, Jorge A. Santos...
ICIP
2010
IEEE
15 years 4 months ago
Virtual jewel rendering for augmented reality environments
Virtual Mirrors are augmented reality applications that capture a viewer's image and add 2D or 3D overlaid virtual elements, such as cloth patterns, or replace existing piece...
Peter Eisert, Christian Jacquemin, Anna Hilsmann
HIS
2009
15 years 4 months ago
Applying Concept Mapping on the Influent Learning in Virtual Classroom
The diversity of learning abilities between learners in the virtual classroom is wider than those in traditional classroom. It is difficult to prepare a suitable teaching material ...
Rong-Chung Chen, Shu-Chen Liu