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VR
2002
IEEE
100views Virtual Reality» more  VR 2002»
15 years 11 months ago
Efficient Manipulation of Object Groups in Virtual Environments
In this paper, we describe simple techniques for object group manipulation, an important operation in user interaction with a Virtual Environment. All presented manipulation techn...
Wolfgang Stürzlinger, Graham Smith
AIWORC
2000
IEEE
15 years 11 months ago
Building Virtual Communities for Research Collaboration
This paper discusses the problem of how to grow and evolve virtual infrastructures that support the development and growth of geographically dispersed research communities. It wil...
Monica M. C. Schraefel, Janet Ho, Mark H. Chignell...
CA
2000
IEEE
15 years 11 months ago
Virtual Humans Animation in Informed Urban Environments
In order to populate virtual cities, it is necessary to specify the behaviour of dynamic entities such as pedestrians or car drivers. Since it is not possible to construct in real...
Gwenola Thomas, Stéphane Donikian
ICMCS
2000
IEEE
110views Multimedia» more  ICMCS 2000»
15 years 11 months ago
Very Low Bitrate Coding of Virtual Human Animation in MPEG-4
This and the accompanying paper present an overview of the face and body animation object in the MPEG-4 Version 2 standard. The MPEG-4 standard includes the representation, compre...
Tolga K. Capin, Eric Petajan, Jörn Ostermann
ICRA
2000
IEEE
115views Robotics» more  ICRA 2000»
15 years 11 months ago
Virtual Obstacle Concept for Local-Minimum Recovery in Potential-Field Based Navigation
We present a navigation algorithm, which integrates virtual obstacle concept with a potential-field-based method to maneuver cylindrical mobile robots in unknown or unstructured e...
Liu Chengqing, Marcelo H. Ang, Hariharan Krishnan,...