In this paper, we describe simple techniques for object group manipulation, an important operation in user interaction with a Virtual Environment. All presented manipulation techn...
This paper discusses the problem of how to grow and evolve virtual infrastructures that support the development and growth of geographically dispersed research communities. It wil...
Monica M. C. Schraefel, Janet Ho, Mark H. Chignell...
In order to populate virtual cities, it is necessary to specify the behaviour of dynamic entities such as pedestrians or car drivers. Since it is not possible to construct in real...
This and the accompanying paper present an overview of the face and body animation object in the MPEG-4 Version 2 standard. The MPEG-4 standard includes the representation, compre...
We present a navigation algorithm, which integrates virtual obstacle concept with a potential-field-based method to maneuver cylindrical mobile robots in unknown or unstructured e...
Liu Chengqing, Marcelo H. Ang, Hariharan Krishnan,...