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SRDS
1996
IEEE
15 years 10 months ago
A Transparent Light-Weight Group Service
The virtual synchrony model for group communication has proven to be a powerful paradigm for building distributed applications. Implementationsof virtual synchrony usually require...
Luís Rodrigues, Katherine Guo, Antonio Sarg...
FOCS
1994
IEEE
15 years 10 months ago
On-line Admission Control and Circuit Routing for High Performance Computing and Communication
This paper considers the problems of admission control and virtual circuit routing in high performance computing and communication systems. Admission control and virtual circuit r...
Baruch Awerbuch, Rainer Gawlick, Frank Thomson Lei...
ACMACE
2007
ACM
15 years 10 months ago
Motivated reinforcement learning for adaptive characters in open-ended simulation games
Recently a new generation of virtual worlds has emerged in which users are provided with open-ended modelling tools with which they can create and modify world content. The result...
Kathryn Elizabeth Merrick, Mary Lou Maher
ATAL
2008
Springer
15 years 8 months ago
Being a part of the crowd: towards validating VR crowds using presence
Crowd simulation models are currently lacking a commonly accepted validation method. In this paper, we propose level of presence achieved by a human in a virtual environment (VE) ...
Nuria Pelechano, Catherine Stocker, Jan M. Allbeck...
BCSHCI
2007
15 years 8 months ago
Lessons learned implementing an educational system in Second Life
Second Life is an online 3D virtual environment that offers interesting potential for use in education due to its widespread availability, flexibility, and its use of standard pla...
Richard Stephen Clavering, Andrew Robert Nicols