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VRCAI
2004
ACM
15 years 12 months ago
Real time 3D avatar for interactive mixed reality
This paper presents real-time reconstruction of dynamic 3D avatar for interactive mixed reality. In computer graphics, one of the main goals is the combination of virtual scenes w...
Sang Yup Lee, Ig-Jae Kim, Sang Chul Ahn, Heedong K...
ICMI
2004
Springer
157views Biometrics» more  ICMI 2004»
15 years 11 months ago
Collaboration in parallel worlds
We present a novel paradigm for human to human asymmetric collaboration. There is a need for people at geographically separate locations to seamlessly collaborate in real time as ...
Ashutosh Morde, Jun Hou, S. Kicha Ganapathy, Carlo...
ICAT
2003
IEEE
15 years 11 months ago
ZEUS: Network Aware QoS Management for Immersive Environment
The production value accomplished with virtual studio applications is becoming more attractive to the modern broadcasting studios. One of the drawbacks in today's virtual stu...
Jin Ryong Kim, Yuichi Iwadate, Youjip Won
ICDCSW
2003
IEEE
15 years 11 months ago
Entry Points into a Smart Campus Environment - Overview of the ETHOC System
The university campus is an interesting application environment for the ubiquitous computing paradigm: a large number of users share a substantial amount of their information need...
Michael Rohs, Jürgen Bohn
ICCCN
1998
IEEE
15 years 10 months ago
A Two-Phase Inter-Switch Handoff Scheme for Wireless ATM Networks
Supporting mobility in Wireless ATM networks poses a number of technical issues. An important issue is the ability to reroute ongoing virtual connections during handoff as mobile ...
Khaled Salah, Elias Drakopoulos