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AAI
2000
122views more  AAI 2000»
15 years 6 months ago
High-Level Interpretation in Virtual Environments
: As Virtual Environments applications become more complex, there is a need to interpret user interaction in terms of high-level concepts. In this paper, we investigate the relatio...
Marc Cavazza, Ian Palmer
PRESENCE
2000
76views more  PRESENCE 2000»
15 years 6 months ago
Localization of a Time-Delayed, Monocular Virtual Object Superimposed on a Real Environment
Observers adjusted a pointer to match the depicted distance of a monocular virtual object viewed in a see-through, head-mounted display. Distance information was available through...
Jeffrey McCandless, Stephen R. Ellis, Bernard D. A...
ITP
2002
120views Mathematics» more  ITP 2002»
15 years 6 months ago
Discontinuities and continuities: a new way to understand virtual work
``Virtual'' is a potent buzzword, freely applied to many situations, with many meanings. In this exploratory study, we develop a more precise understanding of ``virtual&#...
Mary Beth Watson-Manheim, Katherine M. Chudoba, Ke...
NPL
2002
178views more  NPL 2002»
15 years 6 months ago
Walking on Virtual Tiles
Abstract. This paper examines the application of virtual reality cues, generating the biofeedback effects of a real tiled floor, reported in [8], for gait improvement in Parkinson&...
Yoram Baram, Judith Aharon-Peretz, Yahalomit Simio...
PRESENCE
1998
115views more  PRESENCE 1998»
15 years 6 months ago
Human Factors Issues in Virtual Environments: A Review of the Literature
Virtual environments are envisioned as being systems that will enhance the communication between humans and computers. If virtual systems are to be effective and well received by ...
Kay M. Stanney, Ronald R. Mourant, Robert S. Kenne...