We introduce virtually-pipelined memory, an architectural technique that efficiently supports high-bandwidth, uniform latency memory accesses, and high-confidence throughput eve...
This paper describes a novel approach to providingmodular and extensible operating system functionality and encapsulated environments based on a synthesis of microkernel and virtu...
Bryan Ford, Mike Hibler, Jay Lepreau, Patrick Tull...
This work presents a methodology to formally model and to build collaborative three dimensional interaction tasks in virtual environments using three different tools: Petri Nets, ...
Rafael Rieder, Marcio Sarroglia Pinho, Alberto Bar...
We present and evaluate a novel switching mechanism called layered switching. Conceptually, the layered switching implements wormhole on top of virtual cut-through switching. To s...
In this paper we show that for haptic rendering using position feedback, the structure of the feedback loop imposes a fundamental tradeoff between accurate rendering of virtual env...
Paul G. Griffiths, R. Brent Gillespie, James S. Fr...