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JCAL
2010
152views more  JCAL 2010»
15 years 1 months ago
Micro-adaptivity: protecting immersion in didactically adaptive digital educational games
The idea of utilizing the rich potential of today's computer games for educational purposes excites educators, scientists and technicians. Despite the significant hype over di...
Michael D. Kickmeier-Rust, Dietrich Albert
TSMC
2010
15 years 1 months ago
Immersive Multiplayer Games With Tangible and Physical Interaction
Abstract--In this paper, we present a new immersive multiplayer game system developed for two different environments, namely, virtual reality (VR) and augmented reality (AR). To ev...
Jefry Tedjokusumo, Steven Zhi-Ying Zhou, Stefan Wi...
CISS
2010
IEEE
14 years 10 months ago
Retrodirective distributed transmit beamforming with two-way source synchronization
—Distributed transmit beamforming has recently been proposed as a technique in which several single-antenna sources cooperate to form a virtual antenna array and simultaneously t...
Robert D. Preuss, D. Richard Brown
FPGA
2011
ACM
330views FPGA» more  FPGA 2011»
14 years 10 months ago
CoRAM: an in-fabric memory architecture for FPGA-based computing
FPGAs have been used in many applications to achieve orders-of-magnitude improvement in absolute performance and energy efficiency relative to conventional microprocessors. Despit...
Eric S. Chung, James C. Hoe, Ken Mai
HCI
2011
14 years 10 months ago
Body Buddies: Social Signaling through Puppeteering
While virtual worlds have evolved to provide a good medium for social communication, they are very primitive in their social and affective communication design. The social communic...
Magy Seif El-Nasr, Katherine Isbister, Jeffery Ven...