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AAAI
2006
15 years 8 months ago
The Tactical Language and Culture Training System: A Demonstration
In this demonstration we will present the Tactical Iraqi, one of the implementations of the Tactical Language and Culture Training System (TLTS). The system helps learners acquire...
André Valente, W. Lewis Johnson, Hannes H&o...
IADIS
2004
15 years 8 months ago
ALPS: Bringing Active Inquiry into Active Problem Solving
The ALPS project (Active Learning in Problem Solving) is building and evaluating an educational technology that combines cognitive tutors with a novel interactive questioning envi...
Scott M. Stevens, Albert T. Corbett, Kenneth R. Ko...
COOTS
1998
15 years 8 months ago
Mobile Objects and Agents (MOA)
This paper describes the design and implementation of the Mobile Objects and Agents (MOA) project at the Open Group Research Institute. MOA was designed to support migration, comm...
Dejan S. Milojicic, William LaForge, Deepika Chauh...
CCGRID
2010
IEEE
15 years 7 months ago
Unibus-managed Execution of Scientific Applications on Aggregated Clouds
In this paper we examine the feasibility of running message passing applications across clouds. Our on-going Unibus project aims to provide a flexible approach to provisioning and ...
Jaroslaw Slawinski, Magdalena Slawiñska, Va...
CORR
2010
Springer
151views Education» more  CORR 2010»
15 years 6 months ago
The Challenge of Believability in Video Games: Definitions, Agents Models and Imitation Learning
In this paper, we address the problem of creating believable agents (virtual characters) in video games. We consider only one meaning of believability, "giving the feeling of...
Fabien Tencé, Cédric Buche, Pierre D...