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MC
2008
145views Computer Science» more  MC 2008»
15 years 8 months ago
Graspable Work Modeling
Structure placement techniques have been successfully used to facilitate individual articulation and communication in organizational settings. Recent research provides evidence th...
Stefan Oppl
IWEC
2007
15 years 8 months ago
Marble Market: Bimanual Interactive Game with a Body Shape Sensor
A video game application was developed using SmartSkin, a body shape sensing device. The video game uses a table-sized SmartSkin that can recognize players’ arms on the tabletop....
Kentaro Fukuchi, Jun Rekimoto
DIWEB
2004
15 years 8 months ago
Ontology-based integration for Sharing Knowledge over the Web
In this paper, we propose a methodology developed in the framework of the VISPO project for engineering a three-layer ontology, based on the conceptualization, integration, synthes...
Devis Bianchini, Valeria De Antonellis
IJCAI
2001
15 years 8 months ago
Modularity and Design in Reactive Intelligence
Software design is the hardest part of creating intelligent agents. Therefore agent architectures should be optimized as design tools. This paper presents an architectural synthes...
Joanna Bryson, Lynn Andrea Stein
WSC
1997
15 years 8 months ago
Simulation and Control of Reactive Systems
We introduce SIDE (the acronym stands for Sensors In a Distributed Environment)—a software package for developing control programs for reactive systems. One distinctive feature ...
Pawel Gburzynski, Jacek Maitan