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ACMACE
2006
ACM
16 years 19 days ago
AI-based world behaviour for emergent narratives
Research in Interactive Narrative has developed new approaches to the behaviour of virtual actors, but has dedicated little attention to the physical behaviour of the environment ...
Jean-Luc Lugrin, Marc Cavazza
EUROMICRO
2003
IEEE
15 years 12 months ago
Enforcing a lips Usage Policy for CORBA Components
Software components promise easy reuse, dependability, and simplified development. Problems arise when implicit assumptions about the use of the component are encoded in the imple...
Wayne DePrince Jr., Christine Hofmeister
VR
2003
IEEE
15 years 12 months ago
Managing Collaboration in the nanoManipulator
We designed, developed, deployed, and evaluated the Collaborative nanoManipulator (CnM), a distributed, collaborative virtual environment system supporting remote scientific colla...
Thomas C. Hudson, Aron T. Helser, Diane H. Sonnenw...
ITICSE
2010
ACM
15 years 11 months ago
Enhancing K-12 education with alice programming adventures
This paper describes the integration of the Alice 3D virtual worlds environment into many disciplines in elementary school, middle school and high school. We have developed a wide...
Susan H. Rodger, Maggie Bashford, Lana Dyck, Jenna...
CHI
1995
ACM
15 years 10 months ago
Bricks: Laying the Foundations for Graspable User Interfaces
We introduce the concept of Graspable User Interfaces that allow direct control of electronic or virtual objects through physical handles for control. These physical artifacts, wh...
George W. Fitzmaurice, Hiroshi Ishii, William Buxt...