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» Virtual Simulation of Distributed IP-based Designs
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ICCSA
2004
Springer
15 years 11 months ago
A Comparison Study of Metaheuristic Techniques for Providing QoS to Avatars in DVE Systems
Abstract. Network-server architecture has become a de-facto standard for Distributed Virtual Environment (DVE) systems. In these systems, a large set of remote users share a 3D vir...
Pedro Morillo, Juan M. Orduña, Marcos Fern&...
ITS
2000
Springer
140views Multimedia» more  ITS 2000»
15 years 9 months ago
Multi-agent Negotiation to Support an Economy for Online Help and Tutoring
We are designing a computational architecture for a "learning economy" based on personal software agents who represent users in a virtual society and assist them in find...
Chhaya Mudgal, Julita Vassileva
EUROPAR
2009
Springer
16 years 12 days ago
Uniform Sampling for Directed P2P Networks
Selecting a random peer with uniform probability across a peer-to-peer (P2P) network is a fundamental function for unstructured search, data replication, and monitoring algorithms....
Cyrus P. Hall, Antonio Carzaniga
198
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ITCC
2002
IEEE
15 years 10 months ago
The Object Behavior of Java Object-Oriented Database Management Systems
Due to its portability and popularity for Internet applications, Java has become one of the major programming languages. The similar syntax inherited from the C language and the p...
Chia-Tien Dan Lo, J. Morris Chang, Ophir Frieder, ...
MM
2009
ACM
144views Multimedia» more  MM 2009»
16 years 11 days ago
Peer-assisted view-dependent progressive mesh streaming
Progressive mesh streaming is increasingly used in 3D networked applications, such as online games, virtual worlds, and digital museums. To scale such applications to a large numb...
Wei Cheng, Dan Liu, Wei Tsang Ooi