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» Virtual Reality as an Environment for CBR
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VR
2008
IEEE
202views Virtual Reality» more  VR 2008»
15 years 6 months ago
FARMTASIA: an online game-based learning environment based on the VISOLE pedagogy
Virtual interactive student-oriented learning environment (VISOLE) is a game-based constructivist pedagogical approach that encompasses the creation of an online interactive world ...
Kevin K. F. Cheung, Morris Siu Yung Jong, Fong Lok...
ISMAR
2003
IEEE
15 years 11 months ago
Collaborative Work with Volumetric Data Using Augmented Reality Videoconferencing
The Augmented Reality Videoconferencing System is a novel remote collaboration tool combining a desktop-based AR system and a videoconferencing module. The novelty of our system i...
István Barakonyi, Tamer Fahmy, Dieter Schma...
ISUVR
2007
15 years 7 months ago
Augmented Reality Cooking System Using Tabletop Display Interface
—Cooking is the theme that causes interest to everyone as element that is essential in life. Everyone try to cook, but fire and knifes are dangerous to handle for children. So ch...
Han-byul Jang, Jang-Woon Kim, Chil-Woo Lee
HCI
2007
15 years 7 months ago
Multimodal Augmented Reality in Medicine
The driving force of our current research is the development of medical training systems using augmented reality techniques. To provide multimodal feedback for the simulation, hapt...
Matthias Harders, Gérald Bianchi, Benjamin ...
PRESENCE
1998
74views more  PRESENCE 1998»
15 years 6 months ago
The Reality of Experience: Gibson's Way
This paper considers some rst principles that might provide a basis for an objective science of experience (presence or immersion). Dimensions that are considered include classica...
John M. Flach, John G. Holden