3D virtual environments are increasingly used for education, business and recreation but are often inaccessible to users who are visually impaired, effectively creating a digital ...
Gareth R. White, Geraldine Fitzpatrick, Graham McA...
Eye movement-based interaction offers the potential of easy, natural, and fast ways of interacting in virtual environments. However, there is little empirical evidence about the a...
This paper presents our ongoing research activity to design and implement a framework for an networked virtual environment (NVE) that efficiently supports both hardware and softwa...
This paper deals with the packetization interval of haptic media in networked virtual environments. We here handle work in which a user moves an object by manipulating a haptic in...
This paper presents a telerehabilitation system for kinesthetic therapy (treatment of patients with arm motion coordination disorders). Patients can receive therapy while being im...