Sciweavers

815 search results - page 81 / 163
» Virtual Reality as an Environment for CBR
Sort
View
DIMEA
2008
223views Multimedia» more  DIMEA 2008»
15 years 8 months ago
Toward accessible 3D virtual environments for the blind and visually impaired
3D virtual environments are increasingly used for education, business and recreation but are often inaccessible to users who are visually impaired, effectively creating a digital ...
Gareth R. White, Geraldine Fitzpatrick, Graham McA...
CHI
2000
ACM
15 years 10 months ago
Interacting with eye movements in virtual environments
Eye movement-based interaction offers the potential of easy, natural, and fast ways of interacting in virtual environments. However, there is little empirical evidence about the a...
Vildan Tanriverdi, Robert J. K. Jacob
NETGAMES
2006
ACM
16 years 7 days ago
On the support for heterogeneity in networked virtual environment
This paper presents our ongoing research activity to design and implement a framework for an networked virtual environment (NVE) that efficiently supports both hardware and softwa...
Hiroshi Fujinoki
NETGAMES
2005
ACM
15 years 12 months ago
Packetization interval of haptic media in networked virtual environments
This paper deals with the packetization interval of haptic media in networked virtual environments. We here handle work in which a user moves an object by manipulating a haptic in...
Masaki Fujimoto, Yutaka Ishibashi
VRST
2004
ACM
15 years 11 months ago
Telerehabilitation: controlling haptic virtual environments through handheld interfaces
This paper presents a telerehabilitation system for kinesthetic therapy (treatment of patients with arm motion coordination disorders). Patients can receive therapy while being im...
Mario Gutiérrez, Patrick Lemoine, Daniel Th...