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AFRIGRAPH
2004
ACM
15 years 11 months ago
Designing a VR interaction authoring tool using constructivist practices
This paper describes the process of designing an authoring tool for virtual environments, using constructivist principles. The focus of the tool is on helping novice designers wit...
Cara Winterbottom, Edwin H. Blake
VR
2009
IEEE
136views Virtual Reality» more  VR 2009»
16 years 28 days ago
Does a Gradual Transition to the Virtual World increase Presence?
In order to increase a user’s sense of presence in an artificial environment some researchers propose a gradual transition from reality to the virtual world instead of immersin...
Frank Steinicke, Gerd Bruder, Klaus Hinrichs, Anth...
CANDC
2009
ACM
16 years 21 days ago
Towards the ultimate aesthetic experience
Robotic interfaces combined with virtual reality provide an unparalleled platform for cognition research. Using a combination of design strategy, trend analysis and the programmin...
Haakon Faste, Massimo Bergamasco
LREC
2008
90views Education» more  LREC 2008»
15 years 7 months ago
SCARE: a Situated Corpus with Annotated Referring Expressions
In this paper we report on the release of a corpus of English spontaneous instruction giving situated dialogs. The corpus was collected using the Quake environment, a first-person...
Laura Stoia, Darla Magdalena Shockley, Donna K. By...
SAMT
2007
Springer
98views Multimedia» more  SAMT 2007»
16 years 9 days ago
Personalization of Content in Virtual Exhibitions
Presentation of content is an important aspect of today’s virtual reality applications, especially in domains such as virtual exhibitions. The large amount and variety of exhibit...
Bill Bonis, John Stamos, Spyros Vosinakis, Ioannis...