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IV
2002
IEEE
141views Visualization» more  IV 2002»
15 years 11 months ago
Cooperative Robot Teleoperation through Virtual Reality Interfaces
Robots are employed to do exacting routines, ranging from the common place to the difficult and from the relatively safe to the highly dangerous. Remote-controlled robots -or tele...
Alexandre Monferrer, David Bonyuet
CN
1999
156views more  CN 1999»
15 years 5 months ago
Virtual reality movies-real-time streaming of 3D objects
Powerful servers for computation and storage, high-speed networking resources, and high-performance 3D graphics workstation, which are typically available in scientific research e...
Stephan Olbrich, Helmut Pralle
VR
2009
IEEE
185views Virtual Reality» more  VR 2009»
16 years 26 days ago
iPhone/iPod Touch as Input Devices for Navigation in Immersive Virtual Environments
iPhone and iPod Touch are multi-touch handheld devices that provide new possibilities for interaction techniques. We describe iPhone/iPod Touch implementation of a navigation inte...
Ji-Sun Kim, Denis Gracanin, Kresimir Matkovic, Fra...
VR
2009
IEEE
200views Virtual Reality» more  VR 2009»
16 years 26 days ago
Can Camera Motions Improve the Perception of Traveled Distance in Virtual Environments?
This paper reports one experiment conducted to evaluate the influence of oscillating camera motions on the perception of traveled distances in virtual environments. In the experi...
Léo Terziman, Anatole Lécuyer, S&eac...
VR
2003
IEEE
105views Virtual Reality» more  VR 2003»
15 years 11 months ago
Empirical Studies for Effective Near-Field Haptics in Virtual Environments
This paper presents results from two experiments into the use of vibrotactile cues for near-field haptics in virtual environments. In one experiment, subjects were tested on their...
Robert W. Lindeman, Yasuyuki Yanagida