When creating technology environments for children, consideration needs to be given to how touch, gesture, and physical interactions impact on play and learning. This is particula...
Virtual Reality (VR) has gained more popularity in the recent years due to the advancements in hardware technology, an advancement that eliminated much of the limitations that VR ...
Performing 3D interactions with virtual objects easily becomes a complex task, limiting the implementation of larger applications. In order to overcome some of these limitations, ...
We introduce an on-line framework for the visualizing of underground structures that improves X-Ray vision and Focus and Context Rendering for Augmented Reality. Our approach does...
: The aim of all education is to apply what we learn in different contexts and to recognise and extend this learning to new situations. Virtual learning environments can used to bu...