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» Virtual Reality as an Environment for CBR
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CG
2006
Springer
15 years 6 months ago
A realtime immersive application with realistic lighting: The Parthenon
Off-line rendering techniques have nowadays reached an astonishing level of realism but pay the cost of long computational times. The new generation of programmable graphic hardwa...
Marco Callieri, Paul E. Debevec, J. Pair, Roberto ...
EDUTAINMENT
2006
Springer
15 years 9 months ago
Supporting the Development of Interactive Storytelling Skills in Teenagers
In this paper, we discuss the development of young people's interactive storytelling skills within a game creation environment. We describe the Gamemaker workshop series, in w...
Judy Robertson, Judith Good
EUC
2007
Springer
16 years 9 days ago
An Activity-Centered Wearable Computing Infrastructure for Intelligent Environment Applications
There are many research efforts that focus on converting everyday environments into intelligent and computationally active environments that support and enhance the abilities of it...
Dipak Surie, Thomas Pederson
VRCAI
2009
ACM
16 years 19 days ago
Segmentation of architecture shape information from 3D point cloud
Object Segmentation is an important step in object reconstruction from point cloud data of complex urban scenes and in applications to virtual environment. This paper focuses on s...
Xiaojuan Ning, Xiaopeng Zhang, Yinghui Wang, Marc ...
VR
2003
IEEE
15 years 11 months ago
Managing Collaboration in the nanoManipulator
We designed, developed, deployed, and evaluated the Collaborative nanoManipulator (CnM), a distributed, collaborative virtual environment system supporting remote scientific colla...
Thomas C. Hudson, Aron T. Helser, Diane H. Sonnenw...