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» Virtual Reality as an Environment for CBR
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ESWA
2010
109views more  ESWA 2010»
15 years 4 months ago
Visual and tangible interactions with physical and virtual objects using context-aware RFID
Radio Frequency Identification (RFID) has recently received a lot of attention as an augmentation and interface technology with physical and virtual objects in the ubiquitous comp...
Jae Yeol Lee, Dong Woo Seo, Byung Youn Song, Rajit...
MICCAI
2003
Springer
16 years 7 months ago
Real-Time Synthesis of Bleeding for Virtual Hysteroscopy
In this paper we present a method for simulating bleeding in a virtual reality hysteroscopic simulator for surgical training. The simulated bleeding is required to be visually app...
János Zátonyi, Rupert Paget, G&aacut...
VR
2002
IEEE
132views Virtual Reality» more  VR 2002»
15 years 11 months ago
Pop Through Button Devices for VE Navigation and Interaction
We present a novel class of virtual reality input devices that combine pop through buttons with 6 DOF trackers. Compared to similar devices that use conventional buttons, pop thro...
Robert C. Zeleznik, Joseph J. LaViola Jr., Daniel ...
ISMAR
2006
IEEE
16 years 4 days ago
An event architecture for distributed interactive multisensory rendering
We describe an architecture for coping with latency and asynchrony of multisensory events in interactive virtual environments. We propose to decompose multisensory interactions in...
Timothy Edmunds, Dinesh K. Pai
ISMAR
2003
IEEE
15 years 11 months ago
Predicting Accuracy in Pose Estimation for Marker-based Tracking
Tracking is a necessity for interactive virtual environments. Marker-based tracking solutions involve the placement of fiducials in a rigid configuration on the object(s) to be ...
Larry S. Davis, Eric Clarkson, Jannick P. Rolland