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ICAT
2006
IEEE
16 years 13 days ago
An Animation System for Imitation of Object Grasping in Virtual Reality
Interactive virtual characters are nowadays commonplace in games, animations, and Virtual Reality (VR) applications. However, relatively few work has so far considered the animatio...
Matthias Weber, Guido Heumer, Heni Ben Amor, Bernh...
CG
1999
Springer
15 years 6 months ago
Virtual reality as a tool for verification of assembly and maintenance processes
Business process re-engineering is becoming a main focus in today's efforts to overcome problems and deficits in the automotive and aerospace industries (e.g., integration in...
Antonino Gomes de Sá, Gabriel Zachmann
CHI
2000
ACM
15 years 10 months ago
Traversable interfaces between real and virtual worlds
Traversable interfaces establish the illusion that virtual and physical worlds are joined together and that users can physically cross from one to the other. Our design for a trav...
Boriana Koleva, Holger Schnädelbach, Steve Be...
NPL
2002
178views more  NPL 2002»
15 years 6 months ago
Walking on Virtual Tiles
Abstract. This paper examines the application of virtual reality cues, generating the biofeedback effects of a real tiled floor, reported in [8], for gait improvement in Parkinson&...
Yoram Baram, Judith Aharon-Peretz, Yahalomit Simio...
MOBILITY
2009
ACM
16 years 28 days ago
A pervasive gesture-driven augmented reality prototype using wireless sensor body area networks
This paper describes the prototype implementation of a pervasive, wearable augmented reality (AR) system based on a full bodymotion-capture system using low-power wireless sensors...
Peter Barrie, Andreas Komninos, Oleksii Mandrychen...