A current challenge in augmented reality applications is the accurate superimposition of synthetic objects on real objects within the environment. This challenge is heightened whe...
Yann Argotti, Larry S. Davis, Valerie Outters, Jan...
This paper deals with the process of expanding the virtual secondary education school network, aiming to provide daily basis, online teaching. The context of this research is the E...
Increasingly, e-learning platforms are being implemented at various educational levels as a form of teaching support. In addition to promoting flexibility in teaching and to permit...
Alberto Salguero, Francisco Araque, Antonio Fern&a...
- Computing education has permeated virtually all disciplines, expanding learning with new technology and an updated definition of literacy that includes computational thinking. As...
Thomas Way, Lillian N. Cassel, Kim Pearson, Ursula...
Recently a new generation of virtual worlds has emerged in which users are provided with open-ended modelling tools with which they can create and modify world content. The result...