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VMV
2003
94views Visualization» more  VMV 2003»
15 years 8 months ago
IN: SHOP - Using Telepresence and Immersive VR for a New Shopping Experience
IN:SHOP uses the blue-c 3D video technology to implement distributed shopping in a shared virtual world. IN:SHOP combines traditional shopping and marketing structures with 3D com...
Silke Lang, Martin Näf, Markus H. Gross, Ludg...
DARE
2000
108views more  DARE 2000»
15 years 8 months ago
Evaluating navigation methods for an AR system
BUILD-IT is a planning tool based on computer vision technology, supporting complex planning and composition tasks. A group of people, seated around a table, interact with objects...
Morten Fjeld
WSC
2000
15 years 8 months ago
An interactive land use VRML application (ILUVA) with servlet assist
We summarize progress achieved on an interactive land use VRML application (ILUVA) with servlet assist. The purpose of this application is to enable one to take a virtual land are...
Lee A. Belfore II, Suresh Chitithoti
CHI
2010
ACM
16 years 1 months ago
Astrojumper: motivating children with autism to exercise using a VR game
Children with autism have shown substantial benefit ult to from rigorous exercise, however, it is often diffic ually motivate these children to exercise due to their us sedent...
Samantha L. Finkelstein, Andrea Nickel, Tiffany Ba...
PERCOM
2010
ACM
15 years 5 months ago
UpperWare: Bringing resources back to the system
If we expect the computer to vanish in the background, to make pervasive computing a reality, first we must be able to provide the illusion that all the user’s computers, devic...
Francisco J. Ballesteros, Gorka Guardiola, Enrique...