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ATAL
2008
Springer
15 years 8 months ago
Modeling parallel and reactive empathy in virtual agents: an inductive approach
Humans continuously assess one another's situational context, modify their own affective state, and then respond based on these outcomes through empathetic expression. Virtua...
Scott W. McQuiggan, Jennifer L. Robison, Robert Ph...
IJVR
2008
208views more  IJVR 2008»
15 years 5 months ago
A View-based Multiple Objects Tracking and Human Action Recognition for Interactive Virtual Environments
As environments become smart in accordance with advances in ubiquitous computing technology, researchers are struggling to satisfy users' diverse and sophisticated demands. Th...
Jin Choi, Yong-il Cho, Kyusung Cho, Su-jung Bae, H...
IROS
2006
IEEE
132views Robotics» more  IROS 2006»
16 years 19 days ago
3D interaction technique to enhance telemanipulation tasks using virtual environment
Abstract— This paper gives preliminary results about the utilization of an interaction technique called FOLLOW-ME to fasten the selection task for teleoperation system. The imple...
Nassima Ouramdane-Djerrah, Frédéric ...
MM
2005
ACM
103views Multimedia» more  MM 2005»
16 years 5 days ago
Simulated virtual market place by using voiscape communication medium
We are developing a new voice communication medium called voiscape. Voiscape enables natural and seamless bi-directional voice communication by using sound to create a virtual sou...
Yasusi Kanada
STORYTELLING
2005
Springer
16 years 2 days ago
An Emotional Architecture for Virtual Characters
This paper presents the mechanisms proposed by a generic cognitive architecture for virtual characters with emotional influenced behaviors, called cognitiva, to maintain behavior ...
Ricardo Imbert, Angélica de Antonio