In this paper we describe a battlefield visualization system, called Dragon, which we have implemented on a virtual reality responsive workbench. The Dragon system has been succes...
Jim Durbin, J. Edward Swan II, Brad Colbert, John ...
Off-line rendering techniques have nowadays reached an astonishing level of realism but pay the cost of long computational times. The new generation of programmable graphic hardwa...
Marco Callieri, Paul E. Debevec, J. Pair, Roberto ...
The traditional sculptures with posture and beauty are created by the fingers of sculptors, and these traditional techniques cannot be replaced by contemporary computer technologie...
An educational web-based virtual factory and simulator environment is presented in this paper. It has been developed for university students to apply various statistical quality c...
Xuesong Chi, Matthew P. J. Pepper, Trevor A. Spedd...
This paper presents an educational distributed virtual reality-based environment for children called EVE - Environnement Virtuel pour Enfants. EVE is used in elementary schools fr...