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VR
2003
IEEE
178views Virtual Reality» more  VR 2003»
15 years 12 months ago
HOMERE: a Multimodal System for Visually Impaired People to Explore Virtual Environments
This paper describes the HOMERE system: a multimodal system dedicated to visually impaired people to explore and navigate inside virtual environments. The system addresses three m...
Anatole Lécuyer, Pascal Mobuchon, Christine...
WSCG
2004
138views more  WSCG 2004»
15 years 8 months ago
A Three-stage Conceptual Design Process Using Virtual Environments
A simple conceptual design process that runs in a virtual environment is described. The design process consists of three stages. In each of the first two stages used to create, an...
Frank-Lothar Krause, Martin Göbel, Alain Roge...
DB
2007
362views more  DB 2007»
15 years 6 months ago
Marketing strategies in virtual worlds
More and more businesses are selling products and providing services through multiple channels. 3D virtual worlds are emerging to be one of the channels for companies to communica...
Tsz-Wai Lui, Gabriele Piccoli, Blake Ives
VR
2007
IEEE
136views Virtual Reality» more  VR 2007»
16 years 27 days ago
Effects of Interaction-Display Offset on User Performance in Surround Screen Virtual Environments
We present a study exploring the effect of positional offset between the user’s interaction and display frame-of-reference in a surroundscreen virtual environment (SSVE). In our...
Dmitri K. Lemmerman, Joseph J. LaViola Jr.
VRST
2006
ACM
16 years 17 days ago
A reprocessing tool for quantitative data analysis in a virtual environment
This paper presents an approach to help speed up and unify the exploration and analysis of time-dependent, volumetric data sets by easily incorporating new qualitative and quantit...
Eric J. Griffith, Michal Koutek, Frits H. Post, T....