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HUC
1999
Springer
15 years 11 months ago
On Positioning for Augmented Reality Systems
In Augmented Reality (AR), see-through Head Mounted Displays (HMDs) superimpose virtual 3D objects over the real world. They have the potential to enhance a user's perception ...
Stelian Persa, Pieter Jonker
ISMAR
2008
IEEE
16 years 1 months ago
The haunted book
This paper describes an artwork that relies on recent Computer Vision and Augmented Reality techniques to animate the illustrations of a poetry book. Because we don’t need marke...
Camille Scherrer, Julien Pilet, Pascal Fua, Vincen...
ISVC
2009
Springer
16 years 1 months ago
Real-Time 3D Reconstruction for Occlusion-Aware Interactions in Mixed Reality
In this paper, we present a system for performing real-time occlusion-aware interactions in a mixed reality environment. Our system consists of 16 ceiling-mounted cameras observing...
Alexander Ladikos, Nassir Navab
CORR
2008
Springer
88views Education» more  CORR 2008»
15 years 6 months ago
Framework for Dynamic Evaluation of Muscle Fatigue in Manual Handling Work
- Muscle fatigue is defined as the point at which the muscle is no longer able to sustain the required force or work output level. The overexertion of muscle force and muscle fatig...
Liang Ma, Fouad Bennis, Damien Chablat, Wei Zhang
VR
2012
IEEE
337views Virtual Reality» more  VR 2012»
14 years 2 months ago
VRMDS: an intuitive virtual environment for supporting the conceptual design of mechanisms
This paper presents Virtual Reality Mechanism Design Studio (VRMDS), an intuitive virtual environment for supporting the interactive design and simulation of mechanisms. The studio...
Juan Camilo Alvarez, Hai-Jun Su