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ICIDS
2009
Springer
16 years 1 months ago
Emohawk: Searching for a "Good" Emergent Narrative
We report on the progress we have achieved in development of Emohawk, a 3D virtual reality application with an emergent narrative for teaching high-school students and undergraduat...
Cyril Brom, Michal Bída, Jakub Gemrot, Rudo...
HAPTICS
2006
IEEE
16 years 19 days ago
Initial results using Eddy Current Brakes as Fast Turn-on, Programmable Physical Dampers for Haptic Rendering
We demonstrate the use of eddy current braking as programmable, fast turn-on, physical damping to improve both the impedance range and stability of a haptic interface while render...
Gianni Campion, Andrew H. C. Gosline, Vincent Hayw...
ISMAR
2003
IEEE
15 years 12 months ago
Telepresence System Using High-Resolution Omnidirectional Movies and a Reactive Display
This paper describes a novel telepresence system that uses high-resolution movies and a reactive display system with a treadmill. In this system, users can walk through a virtuali...
Sei Ikeda, Tomokazu Sato, Masayuki Kanbara, Naokaz...
MM
1996
ACM
110views Multimedia» more  MM 1996»
15 years 10 months ago
CU-SeeMe VR Immersive Desktop Teleconferencing
Current video-conferencing systems provide a "video-ina-window" user interface. This paper presents a distributed video-conferencing system called CU-SeeMe VR that embed...
Jefferson Han, Brian C. Smith
LREC
2008
90views Education» more  LREC 2008»
15 years 8 months ago
SCARE: a Situated Corpus with Annotated Referring Expressions
In this paper we report on the release of a corpus of English spontaneous instruction giving situated dialogs. The corpus was collected using the Quake environment, a first-person...
Laura Stoia, Darla Magdalena Shockley, Donna K. By...