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VRST
2004
ACM
15 years 12 months ago
The MORGAN framework: enabling dynamic multi-user AR and VR projects
The availability of a suitable framework is of vital importance for the development of Augmented Reality (AR) and Virtual Reality (VR) projects. While features such as scalability...
Jan Ohlenburg, Iris Herbst, Irma Lindt, Torsten Fr...
VR
1999
IEEE
15 years 10 months ago
Vestibular Cues and Virtual Environments: Choosing the Magnitude of the Vestibular Cue
The design of virtual environments usually concentrates on constructing a realistic visual simulation and ignores the non-visual cues normally associated with moving through an en...
Laurence R. Harris, Michael Jenkin, Daniel C. Ziko...
ISMAR
2003
IEEE
15 years 11 months ago
Augmented Reality Kanji Learning
ARToolKit programmers are familiar with the kanji symbols supplied with the distribution. Most of them have do not know what these kanji symbols mean. We propose a piece of educat...
Daniel Wagner, István Barakonyi
ICDS
2009
IEEE
16 years 1 months ago
Personalizing Education in Post-Industrial Society
—The paper deals with significant technological changes in society when it moves into Post-Industrial age. Some of these changes have fundamental social consequences. The paper a...
Ilya Levin, Andrei Kojukhov
ICRA
2007
IEEE
184views Robotics» more  ICRA 2007»
16 years 23 days ago
USARSim: a robot simulator for research and education
— This paper presents USARSim, an open source high fidelity robot simulator that can be used both for research and education. USARSim offers many characteristics that differenti...
Stefano Carpin, Michael Lewis, Jijun Wang, Stephen...