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EDUTAINMENT
2008
Springer
15 years 8 months ago
Learning Models for the Integration of Adaptive Educational Games in Virtual Learning Environments
There is a trend in Virtual Learning Environments (VLE) towards flexible and adapted learning experiences that modify their contents and behavior to suit the needs of different lea...
Javier Torrente, Pablo Moreno-Ger, Baltasar Fern&a...
ECTEL
2006
Springer
15 years 10 months ago
A Framework for Building Virtual Communities for Education
The aim of education is to provide the basis for life long learning and improvement. In this direction, schools and universities offer standard curricula aiming to cover the fundam...
Iraklis Varlamis, Ioannis Apostolakis
MM
2004
ACM
160views Multimedia» more  MM 2004»
15 years 12 months ago
New ways of worldmaking: the Alterne platform for VR art
We introduce a novel approach to the creation of Virtual Reality Art installations, which supports the design of alternative worlds, in which laws of Physics can be redefined to i...
Marc Cavazza, Jean-Luc Lugrin, Simon Hartley, Paol...
ECIS
2000
15 years 7 months ago
A Completely Virtual Distance Education Program Based on the Internet - Case and Agenda of the International MBI Program
The Internet as a medium for communication and information distribution has opened up new opportunities for distance education programs. Not only is the scope of a program, in ter...
Karl Kurbel
ITICSE
2009
ACM
16 years 1 months ago
Xen worlds: leveraging virtualization in distance education
The Xen Worlds project at Iowa State University was designed to provide a virtualized lab environment for the Information Assurance program. The large number of off-campus student...
Benjamin R. Anderson, Amy K. Joines, Thomas E. Dan...