Sciweavers

2345 search results - page 113 / 469
» Virtual Reality and Education
Sort
View
PRESENCE
2010
76views more  PRESENCE 2010»
15 years 1 months ago
Modularity for Large Virtual Reality Applications
This paper focuses on the design of high performance VR applications. These applications usually involve various I/O devices and complex simulations. A parallel architecture or gri...
Jérémie Allard, Jean-Denis Lesage, B...
HICSS
2011
IEEE
198views Biometrics» more  HICSS 2011»
14 years 10 months ago
Virtual Reality Meets Scrum: How a Senior Team Moved from Management to Leadership
The role of managers in a Scrum organization is a topic of high interest with almost no research. Changes in management roles and behaviors were evaluated in a rapidly growing, so...
Dina Friis, Jens Ostergaard, Jeff Sutherland
CHI
2009
ACM
16 years 7 months ago
Multi-user interaction in virtual audio spaces
Audio guides are a common way to provide museum visitors with an opportunity for personalized, self-paced information retrieval. However, this personalization conflicts with some ...
Florian Heller, Thomas Knott, Malte Weiss, Jan Bor...
VRST
1997
ACM
15 years 10 months ago
Real-time vision-based camera tracking for augmented reality applications
Augmented reality deals with the problem of dynamically augmenting or enhancing (images or live video of) the real world with computer generated data (e.g., graphics of virtual ob...
Dieter Koller, Gudrun Klinker, Eric Rose, David E....
CHI
2001
ACM
16 years 6 months ago
Orchestrating a mixed reality performance
A study of a professional touring mixed reality performance called Desert Rain yields insights into how performers orchestrate players' engagement in an interactive experienc...
Boriana Koleva, Chris Greenhalgh, Christian Heath,...