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CW
2006
IEEE
16 years 17 days ago
Standardized Virtual Reality, Are We There Yet?
Despite its history of several decades and impressive achievements, developing a VR application is still a complex task. Setting-up a Virtual Environment requires choosing a suita...
Mario A. Gutierrez A., Frédéric Vexo...
CGVR
2008
15 years 8 months ago
Generating Smooth Virtual Reality Maps Using 3D Building Blocks
- In this paper, we describe a 3D modeling program called RMBL3D, Realistic Maps Built like Legos, which manipulates the architectural repetition in building structures to produce ...
Bradley J. Wimpey, Walter D. Potter
IJVR
2007
123views more  IJVR 2007»
15 years 6 months ago
There-Reality: Selective Rendering in High Fidelity Virtual Environments
—There-reality environments are those virtual environments which evoke the same perceptual response from a viewer as if they were actually present, or there, in the real scene be...
Alan Chalmers, Kurt Debattista, Georgia Mastoropou...
PRESENCE
2002
119views more  PRESENCE 2002»
15 years 6 months ago
Visual Homing Is Possible Without Landmarks: A Path Integration Study in Virtual Reality
The literature often suggests that proprioceptive and especially vestibular cues are required for navigation and spatial orientation tasks involving rotations of the observer. To ...
Bernhard E. Riecke, Henricus A. H. C. van Veen, He...
CEC
2008
IEEE
16 years 1 months ago
Solution diversity in multi-objective optimization: A study in virtual reality
— Solution diversity in evolutionary multi-objective optimization is considered. Although the Pareto front is ubiquitously used for the multi-objective optimization, the method o...
Özer Ciftcioglu, Michael S. Bittermann