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ECEH
2006
101views Healthcare» more  ECEH 2006»
15 years 8 months ago
Towards European Patient Summaries based on Triple Space Computing
: Medical practice today still entails sorting through scattered information on a specific patient. Making things more difficult, the EU, in bringing its member states closer toget...
Dario Cerizza, Emanuele Della Valle, Doug Foxvog, ...
ICAD
2004
15 years 8 months ago
A Generic, Semantically-Based Design Approach for Spatial Auditory Computer Displays
This paper describes a design approach for creating generic computer user interfaces with spatial auditory displays. It proposes a structured depiction process from formulating mo...
Christopher Frauenberger, Robert Höldrich, Al...
WSCG
2004
132views more  WSCG 2004»
15 years 8 months ago
A Novel Computer Vision Technique Used On Sport Video
A method based on computer vision technologies is presented to achieve the function that the simulated motion in sport simulation system and the motion in sport video are presente...
Xianjie Qiu, Zhaoqi Wang, Shihong Xia
CIDR
2009
98views Algorithms» more  CIDR 2009»
15 years 8 months ago
From Declarative Languages to Declarative Processing in Computer Games
Recent work has shown that we can dramatically improve the performance of computer games and simulations through declarative processing: Character AI can be written in an imperati...
Ben Sowell, Alan J. Demers, Johannes Gehrke, Nitin...
GECCO
2008
Springer
149views Optimization» more  GECCO 2008»
15 years 8 months ago
Real-time imitation-based adaptation of gaming behaviour in modern computer games
In the course of the recent complexification and sophistication of commercial computer games, the creation of competitive artificial players that are able to behave intelligentl...
Steffen Priesterjahn, Alexander Weimer, Markus Ebe...