We synthesize natural-looking locomotion, reaching and grasping for a virtual character in order to accomplish a wide range of movement and manipulation tasks in real time. Our vi...
Hot swapping technology combined with pervasive heterogeneous networks empowers mobile laptop users to select the best network device for their current environment. Unfortunately,...
In this paper we propose Rank-Based Broadcast (RBB) algorithm using High Order Markov Chain (HOMC) with weight values in mobile p2p ad-hoc networks (MOPNET) for ubiquitous. RBB us...
Do-Hoon Kim, Myoung Rak Lee, Longzhe Han, Hoh Pete...
We consider the problem of computing -approximate Nash equilibria in network congestion games. The general problem is known to be PLS-complete for every > 0, but the reductions...
Abstract—In this paper we ask which properties of a distributed network can be computed from a few amount of local information provided by its nodes. The distributed model we con...