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CGI
2003
IEEE
16 years 16 days ago
Virtualizing Real-World Objects
High quality, virtual 3D models are quickly emerging as a new multimedia data type with applications in such diverse areas as e-commerce, online encyclopaedias, or virtual museums...
Hendrik P. A. Lensch, Jan Kautz, Michael Goesele, ...
ICCS
2003
Springer
16 years 13 days ago
Virtual Telemetry for Dynamic Data-Driven Application Simulations
Abstract. We describe a virtual telemetry system that allows us to devise and augment dynamic data-driven application simulations (DDDAS). Virtual telemetry has the advantage that ...
Craig C. Douglas, Yalchin Efendiev, Richard E. Ewi...
VR
1999
IEEE
167views Virtual Reality» more  VR 1999»
15 years 11 months ago
User-Centered Design and Evaluation of a Real-Time Battlefield Visualization Virtual Environment
The ever-increasing power of computers and hardware rendering systems has, to date, primarily motivated the creation of visually rich and perceptually realistic virtual environmen...
Deborah Hix, J. Edward Swan II, Joseph L. Gabbard,...
AIIDE
2008
15 years 9 months ago
Hierarchical Petri Nets for Story Plots Featuring Virtual Humans
Petri Nets can be used for a retrospective analysis of a computer game story, for representing plots in serious games as well as for monitoring the course of the story, as recentl...
Daniel Balas, Cyril Brom, Adam Abonyi, Jakub Gemro...
ICAD
2004
15 years 8 months ago
Decoupled Loudness and Range Control for a Source Located Within a Small Virtual Acoustic Environment
For headphone-based spatial auditory display systems, binaural synthesis of sound localization cues typically use source reproduction level as the primary control for source range...
William L. Martens