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CHI
2004
ACM
16 years 7 months ago
Measuring presence in virtual environments
The effectiveness of virtual environments (VEs) has often been linked to the sense of presence reported by users of those VEs. (Presence is defined as the subjective experience of...
Rod McCall, Shaleph O'Neill, Fiona Carroll
CHI
2001
ACM
16 years 7 months ago
Reaching movements to augmented and graphic objects in virtual environments
This work explores how the availability of visual and haptic feedback affects the kinematics of reaching performance in a tabletop virtual environment. Eight subjects performed re...
Andrea H. Mason, Masuma A. Walji, Elaine J. Lee, C...
ISCA
2007
IEEE
149views Hardware» more  ISCA 2007»
16 years 1 months ago
Virtual private caches
Virtual Private Machines (VPM) provide a framework for Quality of Service (QoS) in CMP-based computer systems. VPMs incorporate microarchitecture mechanisms that allow shares of h...
Kyle J. Nesbit, James Laudon, James E. Smith
OTM
2004
Springer
16 years 17 days ago
A Virtual-Machine-Based Middleware
Currently, a number of distributed software systems development tools exist, but typically they are designed either to satisfy industrial standards – industrial perspective – o...
Alcides Calsavara, Agnaldo K. Noda, Juarez da Cost...
TVCG
2008
173views more  TVCG 2008»
15 years 7 months ago
Sinus Endoscopy - Application of Advanced GPU Volume Rendering for Virtual Endoscopy
For difficult cases in endoscopic sinus surgery, a careful planning of the intervention is necessary. Due to the reduced field of view during the intervention, the surgeons have le...
Arno Krüger, Christoph Kubisch, Gero Strau&sz...