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FPL
1997
Springer
68views Hardware» more  FPL 1997»
15 years 11 months ago
Pipeline morphing and virtual pipelines
Abstract. Pipeline morphing is a simple but e ective technique for recon guring pipelined FPGA designs at run time. By overlapping computation and recon guration, the latency assoc...
Wayne Luk, Nabeel Shirazi, Shaori Guo, Peter Y. K....
ASSETS
2005
ACM
15 years 9 months ago
Interactive virtual client for teaching occupational therapy evaluative processes
In this paper, we describe our current work in developing a computer-based educational tool for Occupational Therapy students learning client evaluation techniques. The software i...
Sharon A. Stansfield, Tom Butkiewicz, Evan Suma, M...
HCI
2007
15 years 8 months ago
Development of a Handheld User Interface Framework for Virtual Environments
This paper describes a design and implementation of a new handheld user interface framework called HIVE. HIVE provides the familiar 2D user interface on a mobile handheld computer ...
Seokhwan Kim, Yongjoo Cho, Kyoung Shin Park, Joa S...
WICSA
2008
15 years 8 months ago
A Modifiable Agent-Based Software Architecture for Intelligent Virtual Environments for Training
During the last years, Intelligent Virtual Environments for Training have become a quite popular application of computer science to education. However, little attention is being p...
Gonzalo Méndez, Angélica de Antonio
EJASMP
2010
108views more  EJASMP 2010»
15 years 2 months ago
Physically Motivated Environmental Sound Synthesis for Virtual Worlds
A system is described for simulating environmental sound in interactive virtual worlds, using the physical state of objects as control parameters. It contains a unified framework ...
Dylan Menzies