This paper proposes a new method to generate smooth camera movement that is collision-free in a three-dimensional virtual environment. It generates a set of cells based on cell de...
—Today’s enterprise data centers are shifting towards a utility computing model where many business critical applications share a common pool of infrastructure resources that o...
Virtual worlds can allow conversational participants to achieve common ground in situations where the information volume and need for clarification is low. We argue in favor of th...
N. Sadat Shami, Thomas Erickson, Wendy A. Kellogg,...
We propose an approach for cross-view action recognition by way of ‘virtual views’ that connect the action descriptors extracted from one (source) view to those extracted from...
Several approaches for scalable interest management (IM) within real-time distributed virtual environments (DVEs) have been proposed based upon some division of the data-space in ...