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IPPS
2005
IEEE
16 years 18 days ago
TiNy Threads: A Thread Virtual Machine for the Cyclops64 Cellular Architecture
This paper presents the design and implementation of a thread virtual machine, called TNT (or TiNy-Threads) for the IBM Cyclops64 architecture (the latest Cyclops architecture tha...
Juan del Cuvillo, Weirong Zhu, Ziang Hu, Guang R. ...
CAPTECH
1998
Springer
15 years 11 months ago
A Robust Human-Silhouette Extraction Technique for Interactive Virtual Environments
In this paper, we present a method for robustly extracting the silhouette form of the participant within an interactive environment. The approach overcomes the inherent problems as...
James W. Davis, Aaron F. Bobick
IDS
1994
128views Database» more  IDS 1994»
15 years 11 months ago
Virtual Environments for Data Sharing and Visualisation - Populated Information Terrains
The Concept of Populated Information Terrains (PITS) aims to extend database technology with key ideas from the new fields of Virtual Reality (VR) and Computer Supported Cooperativ...
Steve Benford, John A. Mariani
SIGGRAPH
1994
ACM
15 years 11 months ago
Evolving virtual creatures
This paper describes a novel system for creating virtual creatures that move and behave in simulated three-dimensional physical worlds. The morphologies of creatures and the neura...
Karl Sims
ACMACE
2007
ACM
15 years 11 months ago
Graceful anytime interruptibility for virtual agents
The demo will show two highly expressive virtual agents introducing the audience to a traditional Japanese room. The agent models and gestures have been created by a professional ...
Klaus Brügmann, Helmut Prendinger, Marc Stamm...